Karl, From: "Karl Cunningham"
To: Sent: Monday, July 09, 2001 10:45 PM Subject: Re: PSN file format and long file names. > Larry -- > > I like the idea of having one filename extension associated with > PSN4-format files. The present method of using a different three-character > extension for each sensor makes handling these extensions using the usual > Windows file type associations almost impossible. I agree, it is almost impossible to set up a file association using the current format. I was thinking that any PSN binary formatted file could end in PSN. It's up to the program to read the file in properly. > > From SDR's point of view, if people are running SDR from a Windows 95 or 98 > machine booted to dos, doesn't that arrangement support long file names? I'm not sure how one would do this. I think the VC 16 bit compiler and runtime library I am using would not allow me to create or open a file that is not in the 8.3 format. I must admit I haven't tried it, but I'm pretty sure it wouldn't work. > > I believe naming files according to a system used by other organizations is > desireable. I think there may come a time when data is shared between > networks much more than it is now. Good point.... More later.... -Larry Cochrane Redwood City, PSN __________________________________________________________ Public Seismic Network Mailing List (PSN-L)
Larry Cochrane <cochrane@..............>